Website powered by
Geoffrey Smith
Geoffrey Smith
Character Artist & Concept Designer
Seattle, WA, United States

Summary

Specializing in iterative design exploration for characters in both 2D & 3D.

Skills

Character Modeling3D SculptingHigh-poly ModelingCharacter DesignCreature Design

Software proficiency

ZBrush
ZBrush
Blender
Blender
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Unity
Unity
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Productions

    • Video Game
      Stuffing and Stardust
    • Year
      2019
    • Role
      Concept Artist, Character Artist
    • Company
      KnightBright Studios
    • Video Game
      Galactic Onslaught
    • Year
      2018
    • Role
      3D Character Model & Environment Texture Artist
    • Company
      Mello Squad

Experience

  • Professional Freelancer at Oni Mask Productions
    Seattle, United States of America
    February 2022 - Present

    Providing creative character/creature design & modeling services for animation and games.

    Can develop client project from initial conceptual design to finalized asset ready for rigging & animation.

    Over 3 years experience in character creation using ZBrush, Maya, Substance Painter, Photoshop, and 3DCoat, with an Advanced Diploma from The Academy of Interactive Entertainment.